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Rhinoceros 6 rendering materials
Rhinoceros 6 rendering materials





rhinoceros 6 rendering materials

Within the “Sun Angle Calculator”, set the Sun Options to “On”, and determine the time and day of the year, as well as set the location either by picking a city (e.g., Richmond, VA) or entering the exact latitude and longitude.Īlternatively, as we did in the workshop, select the “Manual Control” method and used the simpler dialog box as shown below to adjust the azimuth and altitude more directly. Next, go to the “V-Ray Lights” panel and select sun control icon to open “Sun Angle Calculator”. Go to non-V-Ray Rhino Render Tab, and toggle off the standard Rhino “sun” symbol.

rhinoceros 6 rendering materials

Within Rhino, go to the menu item “Render>Current Renderer>V-Ray for Rhino” to ensure that V-Ray is active. The “sunlight” layer will be used to place a V-Ray sun.

#RHINOCEROS 6 RENDERING MATERIALS MANUAL#

Some documentation used to develop this tutorial are published on line in the vV-Ray for Rhino manual published on-line at:Ĭreate a Rhino File with a ground surface, catenary curve generated vault such as was done in the catenary curves and vault tutorialand add a layer for a sunlight and create the 3d model below. There are a number of options availble for determining the the general atmosphere assocaited with rendering, light and shadows studies. Some documentation used to develop this tutorial are published on line in the V-Ray for Rhino manual published on-line at:įor more general on-line tutorials and reference materials on V-Ray see Įnvironment Settings, Sun, Sky and Texture Mapping There are a number of options availble for simulation the general atmosphere associated with rendering light and shadows and materials.







Rhinoceros 6 rendering materials